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A budget 29 Twink Rogue Guide
Written by cd34.

If you’ve got a 70 that can help you farm some items and quests, it doesn’t need to be extremely costly to make a budget twink Rogue for the 20-29 bracket. A friend had asked what it took to make IBJammin, and while I am not a true twink, I am still able to kill enemy twinks rather effectively. Knowing how to play your class helps tremendously. I’ve seen extremely well geared twinks drop in a flash, and I’ve seen twinks that have the gear and know how to play well. I’d like to think I provided a challenge to them.

If you wanted to make a 29 twink rogue without spending bucketloads of cash, here’s a good starting point. I chose a Troll for a few reasons including the improved Regeneration and Berserking.

Each race has different advantages. On the Alliance side, Humans have perception — combined with [item]10501[/item] you are great for D. You also have a sword bonus which can be helpful. Dwarves have Stoneform which is nice along with added frost resistance. Night elves have an extra 1% dodge and Shadowmeld. Shadowmeld increases stealth passively. Of all of the Alliance races, Gnomes take the cake if you’re going to level engineering. With Escape Artist you get another way to escape snares, and, you get a 15 point skill bonus to engineering, allowing you to use the [item]10506[/item] which has great stamina and allows underwater breathing. In addition, you get some arcane resistance.

For Horde, you can choose Orc. The axe specialization isn’t really handy, nor is the pet bonus. The 15% resist to stuns is quite nice at times. For a rogue, you would hit hard, but, I believe you lose some of the finer points of the other classes. Undead is quite viable. Undead has extra shadow resistance, which is quite nice, but, has Will of the Forsaken which gets you out of a Fear, Sleep, Seduce, etc without needing a trinket. Undeads are very good warlock killers and the 29 bracket has plenty of warlocks. Trolls have berserking and a passive regen bonus. Berserking increases your attack and casting speed from 10% to 30% depending on how little health you have. The less health, the faster your attack. Combined with Slice and Dice, you can do a lot of damage when you’re about dead and there is no healer around. Blood Elves have a Jewelcrafting bonus, and, a limited range silence effect to add on top of the other spell interruption abilities. I’ve run into a few Blood Elf rogues and I’ve never seen one use Mana Tap, but, I’ve often thought rolling a BE for a Rogue might have been cool.

In any case, here’s a relatively inexpensive starting point for a Rogue. For the Alliance, I believe you would need to find Humbert’s Helm on the neutral Auction House. Its a pretty good helm and is relatively easily farmable for Horde. You can /pray to Rousch which is said to make the item drop more frequently.

Helm:
[item]15339[/item] of the Monkey – Auction House/World Drop
[item]7413[/item] of the Monkey – Auction House/World Drop
[item]4724[/item] Farmable in Dun Garok

Neck:
[item]19537[/item] PVP Reward

Shoulder:
[item]15140[/item] Auction House/World Drop
[item]2278[/item] Auction House/World Drop
[item]7408[/item] Auction House/World Drop

Chest
[item]4119[/item] Quest Chain, Obtained at 28, Raptor Mastery

Waist:
[item]20191[/item] PVP Reward

Legs:
[item]7373[/item] with [item]29534[/item] or [item]29536[/item] Crafted
[item]7414[/item] with [item]29534[/item] or [item]29536[/item] Auction House/World Drop

Feet:
[item]20188[/item] PVP Reward

Wrist:
[item]18948[/item] Crafted

Hands:
[item]6727[/item] Long Quest Chain that starts at 29 – Safety First

Ring:
[item]24118[/item] Quest Chain that starts at level 27 – Never Again!
[item]19513[/item] PVP Reward
[item]34227[/item] (if you can farm it)

Back:
[item]9860[/item] Auction House/World Drop. Almost any cape is fine to start.

Weapons:
[item]19545[/item] PVP Reward
[item]6681[/item] Boss Drop from Razorfen Kraul

Bow:
[item]3078[/item] Boss Drop from Blackfathom Deeps

Your necessities will be the crafted items and the Quest items. You can always try out twinking and decide to buy Bind on Equip gear later on. If you get the easily obtained items, and then fill in the rest of the items with either ‘of stamina’, ‘of the monkey’ or ‘of the bear’ gear, you should be ok. Of the Bear gear is usually pretty cheap for leather gear. The main thing that will make the difference are the legs. Between that and the chest, with the enchant, you’ll have over 450 more hitpoints than the non-twinks in the battleground. That alone is a significant advantage. Once you start stacking on the PVP gear, you’ll feel yourself getting more powerful. Adding enchants to your gear will make a huge difference as well.

There are better weapons if you want to farm them. I’ve seen rogues with two [item]7682[/item] or [item]2912[/item] with [item]7682[/item]. [item]6681[/item] drop 67% of the time and is still not a bad weapon. For a good portion of my career, I ran with [item]15241[/item] of the Tiger as my offhand after getting the [item]19545[/item]. I’ve seen a few dagger rogues with [item]776[/item] main hand.

For a sword rogue, the common combination is [item]8226[/item] and [item]13033[/item]. As for a mace rogue, I’ve not seen too many in the 20-29 bracket, so, I don’t really have any suggestions there.

Hopefully from this you can put together a cost effective rogue twink for the 20-29 battlegrounds. The most expensive part of this build will be the [item]29534[/item] or [item]29536[/item] which are almost a necessity. Over 8000 of my kills were done with the Clefthide kit on the Dusky Leggings and no other enchants. To this day, I still have the Dusky Leggings with the Clefthide, but, in the last two weeks of my membership, finally got Thornspike and put enchants on most of the items. The difference was incredible.

If you want to spend some money, Engineering adds quite a bit to your build. [item]10518[/item] is very helpful for rezzing at BS and dropping down to take or defend mine. With Sprint or [item]10724[/item], you can make it from LM to defend BS rather quickly. You cannot ‘use’ the cloak while stealthed, but, you can use it and then stealth. [item]10721[/item] comes in very handy. In addition to these items, take a look at Toys, Toys, Toys for some other fun engineering gadgets along with some farmable items.

I hope you enjoyed the quick guide.

7 Comments so far

  1. Sneekes
    October 10th, 2008

    | 6:30 pm

    Duel torturing pokers ftw(dagger rogues at least). Not the best drop rate, but i got luccky and had them within 10 runs.

  2. Rxss
    November 2nd, 2008

    | 11:51 am

    Thanks =]

  3. Quietdeath aka Korla
    November 7th, 2008

    | 5:18 am

    ty for the info. ive started making a rouge to twink since theres nothing to do before xpac:P very informative<3

  4. cd34
    November 15th, 2008

    | 3:09 pm

    One of the things we are currently testing:

    Torturing Poker, +15 agility
    Thornspike, +15 agility
    Scout’s Blade, Crusader
    Skullbreaker, Mongoose

    When stealthed, Torturing Poker is equipped Main Hand, Thornspike offhand. After the opener, Skullbreaker is offhand, Scouts Blade Main hand. When there is less than 60 energy, Skullbreaker is swapped to the mainhand with Scouts Blade offhand.

    When Crusader procs, depending on which hand the weapon is in, it swaps in Torturing Poker or Thornspike and the same thing for Mongoose procs.

  5. November 26th, 2008

    | 10:59 am

    Very good guide this will help me alot 😀

  6. seabatty
    November 30th, 2008

    | 3:45 am

    For the gloves, if you think a lvl 29 quest chain is a bit risky then some boss in SM drops dog training gloves which is 6 agil and 5 stam (or the other way round)

  7. Sinzaram
    March 31st, 2009

    | 9:49 pm

    For horde mace rogues the long quest line that leads to http://www.wowhead.com/?item=6804 [Windstorm Hammer] is definitely the way to go. 6 str, 6 sta, and 24.0 DPS is nice.

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